Guild

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A guild is a group of players that gather a bond under the same name. They fight together as allies in wars and tournaments.


Contents

Alliance System

Guilds also allow you to be part of a Alliance, so more guilds can be combined to become stronger together. To do this the Alliance Leader, will need to be ready to receive the request from potential Guild Leaders. A guild leader who wants to be a part of a specific Guild Alliance needs to go to the Shortcut Menu (D), click on Guild Alliance and subsequently click on the required Guild Master who is master of the Alliance. There can be a maximum of 5 guilds within one Alliance,(Including the Alliance Master's Guild).

Hostility System

Guilds can declare war on each other, this is called a hostility. You can always PK members from the opposite hostility guild. But they can PK you as well so use it wisely. From the shortcut menu (D) press Guild Hostility and right click on the opposite Guild Master.

Guild War

A Guild War is invoked the same way as the hostility and alliance systems. Simply go to the shortcut menu (D) and select the Guild War option, then right click on the opposite guild master.

Battle Soccer

Battle Soccer can be invoked by typing //BattleSoccer (GuildName). It is case sensitive and it invites the opposite guild master to a game of battle soccer. Both guilds will be teleported into the Arena.

Other Functions

  1. Successful guilds can rage Guild War with another Guild, and both guilds receive no PK for attacking or killing the opposing guild's members. Please Note. that 2 guilds can kill one another in EXP Events.
  2. Can compete in Battle Soccer.
  3. Can be registered into Castle Siege and take the Castle which has many benefits for the winning Guild.
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